Blackjack Python

Minimal variations for Python 3.1 & 3.2.: # a very simple blackjack game # in the game the cards have the following values. # ace 11 or 1 # J, Q, K are 10 # the rest of the cards 2 - 10 are face value # you start with two cards and add them up # if you have 21, then you have the best score, a blackjack # if you have between 18 and 21, you should stand (no more cards) # if you have. 'This imports the random object into Python, it allows it to generate random numbers.' Import random print('Hello and welcome to Sam's Black Jack!' ) input('Press to begin.' ) card1name = 1 card2name = 1 card3name = 1 card4name = 1 card5name = 1 'This defines the values of the character cards.' In this tutorial, we'll cover how to build a command line game for playing Blackjack using Python! You'll get to build the game from start to finish, and when you're done, you'll have a fully functioning game to play from the command line.

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This is a GUI version of the game blackjack, written in Python and Pygame. It is easy to play, and can be very fast-paced.

A version of the game blackjack. Has all the basic blackjack functions except for split. The code is very well documented, and a design doc is included. This program won the High School programming competition at Dalhousie university!

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Links

Home Page
http://sourceforge.net/projects/flumblackjack/

Releases

Pygame.org account Comments

  • John L 2018-07-09 16:48:09.456510

    I can't get this to run. I get the following error: C:UsersjohnDesktopblackjackblackjack>python blackjack.py File 'blackjack.py', line 42 except pygame.error, message: ^ SyntaxError: invalid syntax
  • John L 2018-07-09 16:58:06.902362

    If anyone else sees this, this code is for Python 2. You need to change to except pygame.error as message: , update print statements to Python 3, and change system exit to raise SystemExit(message)
Latest version

Released:

Red-black trees

Project description

Blackjack is a simple implementation of the classic red-black tree as astandard Python data structure. A set and a dictionary are included:

Usage

Blackjack Python Game

Blackjacks and decks behave just like normal Python sets and dictionaries, buthave different performance characteristics and different requirements forkeys. All keys must be comparable, but need not be hashable:

This does impact heterogeneity somewhat, but shouldn’t be a problem for mostcommon uses. On the other hand, the average and worst-case times for access,membership testing, insertion, and deletion are all logarithmic, which makesblackjacks ideal for storing mappings of data with untrusted keys:

Even on small- to medium-sized sets of data, blackjacks quickly become moreeffective than dictionaries in the face of untrusted input.

This package only contains the blackjack module; tests are in the moduleand may be run with any standard test runner:

Technical information

The specific trees used are left-leaning red-black trees. Red children areopportunistically reduced during balancing if nodes will be recreated anyway;this tends to shorten overall tree height by reducing the number of redchildren. Complexities are as follows:

OperationTimeSpace
LookupO(log n)O(1)
MembershipO(log n)O(1)
InsertionO(log n)O(log n)
DeletionO(log n)O(log n)
UpdateO(log n)O(log n)
SortO(1)O(1)
LengthO(1)O(1)

Sorting according to the provided key function is constant because the tree’straversal order is presorted. Length is recorded and updated on mutation.Nodes are persistent and altering the tree generally requires a logarithmicspace commitment to create new nodes.

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